Rehosted

Date Title Description
2012-07-06Designing around a core mechanicIt's easy to plug game mechanics into your game design, but it's not always obvious whether those mechanics suit your game. Here's a simple framework to help you understand and evaluate your design from the core out.
2009-04-16Vertical Slice vs. Horizontal LayerVertical Slice vs. Horizontal Layer
2008-10-03Find the Fun FirstFind the Fun First